Sprint 1

This process has been really fun so far. I love looking at the concept art and trying to replicate it in 3d. I got tasked with modeling a large crane, a cargo lift, in game collectibles called cloobits and memories, the two enemy robot characters. The process so far has been similar to being on a game team before. The only other time I've been on a team was a game asset where we had four people total so I'm not used to so many people working on the same project.

The first thing I worked on was this crane. It took me two class periods to finish. I struggled a bit with the compartment at the top. It was difficult to bevel, but the rest went pretty smoothly.


Next I worked on enemy 2 which was this robot. This one took me a while to finish. I was pretty busy the last two weeks and procrastinated a bit so I did this and the next few assets yesterday. I struggled the most with the little plates on the feet. It was hard to make them smooth.


Then I worked on enemy 1. This one was much easier and faster than enemy 2. I had no issues with this, it was fun and simple to model.


Then I worked on the memories orb. This will be an orb that the player can collect. It's literally just a sphere. The only thing I changed on it were the subdivisions. 


I also worked on the cloobit model which is another collectable. I made a high poly with a bunch of spheres then quad drew over it to make a low poly.

Next im going to work on the cargo lift








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